The game begins with Simon saying something to everyone such as, "Simon says take one baby step," and everyone takes one baby step. Simon might say to take a giant step or a small hop. Whatever Simon says, the other players vying to be Simon must do. So, how does one person get to Simon before the others if everyone does the same thing? That's where my memory gets somewhat blurred, but I think that Simon wasn't watching all the time. Instead, he or she gave the command facing the opposite direction of the other players. The players are left to their own devices to obey, and obey they must. Except for one aspect of the game that made it competitive. Players disobey Simon and even run for the Simon finish line, if they choose, but it must be done while Simon is not looking. Simon turns at any second and nabs a "cheater" pushing to the top and sends them back to the starting line. Free thinking is allowed, even encouraged, as long as Simon doesn't SEE it.
For some reason this morning, maybe because my arbitration is getting closer, June 16th, I thought how amazing that someone developed a child's game so uncannily close to the daily politics of corporate America or Government work. Was that deliberate on someone's part? Hmmm...
Simon says, "Jump!"
Gotcha!
Peace. Love, Linda
No comments:
Post a Comment